Before entering naval design in 2005 I worked with Sudio3D max software. The new job at IF design in Torino (I) required a new 3D art tool that I had to learn without the tutorial videos nowadays. Soon I supervised all 3D modelling in Rhinoceros for the two principal naval projects, closely working together with the leading Designer, implementing hand drawings into the 3D design, reporting feedback on spaces such as dynamic space as a boat body and also rendering images of the design and creating visual material to introduce the design to the market.